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Table of Contents
Chapter 1 Logo on the Apple II
Chapter 2 The Print Command
Chapter 3 Meet the Turtle
Chapter 4 A First Procedure
Chapter 5 Saving and Retrieving
Chapter 6 The Turtle and Text on the Screen
Chapter 7 More Turtle Commands
Chapter 8 Another Look and Editing Procedures
Chapter 9 Your Workspace
Chapter 10 Drawing a Spider
Chapter 11 Triangles
Chapter 12 Variables
Chapter 13 Circles
Chapter 14 Two Input Commands
Chapter 15 Spirals
Chapter 16 The Turtle's Field
Chapter 17 A Game Project
Chapter 18 Recursive Procedures
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Introduction to Programming through Turtle Graphics
This manual was published in 1982 to accompany the first release of Apple Logo for the Apple II computer.
Although I was the main author of the work, Margaret Minsky was an essential editor. The entire Logo Computer Systems
development team was involved in the production. We also had two incredible graphic designers,
Judy Richland and Nancy Gardner, working with us.
Our goal was to make a small attractive book. It had 18 short chapters and an Appendix and Index.
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